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Attack Order - Flags on enemy for termination and orders all of your summoned creatures to attack the target.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 1 1 copper 50 feet 10 seconds 5%mp -



Soldier of Fortune - Summons a soldier made of divination lots to fight for you. However, you can summon only 1 Soldier of Fortune at a time.

Level

Required

Level

Cost to learn Range Cooldown Cost

Length of

Summon

1 1 1 copper 3 feet 10 seconds 40mp 2 minutes
2 10 80 copper 3 feet 10 seconds 60mp 4 minutes
3 20 10 silver 50 copper 3 feet 10 seconds 80mp 6 minutes
4

30

required skill:

Soldier of Fortune Lv3

36 silver 50 copper 3 feet 10 seconds 100mp 8 minutes
5

40

required skill:

Soldier of Fortune Lv4

1 gold 10 silver 3 feet 10 seconds 120mp 10 minutes
6

50

required skill:

Soldier of Fortune Lv5

3 gold 60 silver 3 feet 10 seconds 140mp 10 minutes
7

60

required skill:

Soldier of Fortune Lv6

8 gold 30 silver 3 feet 10 seconds 160mp 10 minutes
8

67

required skill:

Soldier of Fortune Lv7

13 gold 20 silver 3 feet 10 seconds 180mp 10 minutes
9

74

required skill:

Soldier of Fortune Lv8

18 gold 10 silver 3 feet 10 seconds 200mp 10 minutes


Lucky Draw - Draws and launches a cluster of flaming fortunes at the target.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 2 8 copper 20 feet 1 second 12mp 12-14
2 12 1 silver 80 copper 20 feet 1 second 15mp 21-25
3 22 13 silver 20 feet 1 second 17mp 32-38
4 32 45 silver 20 feet 1 second 21mp 43-51
5 42 1 gold 40 silver 20 feet 1 second 26mp 56-67
6 52 4 gold 30 silver 20 feet 1 second 30mp 67-80
7 61 9 gold 20 feet 1 second 36mp 99-118
8 69 14 gold 60 silver 20 feet 1 second 42mp 111-133
9 76 19 gold 50 silver 20 feet 1 second 48mp 124-148



Longevity - The target is healed and their physical defense is raised. If used under the influence of Prosperity, this skill's healing power is doubled.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Heal

1 6 40 copper 30 feet 1 second 18mp 36-43
2 16 5 silver 80 copper 30 feet 1 second 33mp 50-60
3 26 23 silver 80 copper 30 feet 1 second 43mp 70-84
4 36 70 silver 30 feet 1 second 58mp 90-108
5 46 2 gold 30 silver 30 feet 1 second 73mp 111-133
6 56 6 gold 30 feet 1 second 90mp 140-168
7 64 11 gold 10 silver 30 feet 1 second 106mp 197-236
8 71 16 gold 30 feet 1 second 120mp 225-270
9 78 20 gold 90 silver 30 feet 1 second 135mp 254-304



Misfortune - The target is subjected to a series of misfortunes. Its speed drops, one of its buffes is dispelled, and healing effects applied to it are less effective.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 8 60 coper 20 feet 15 seconds 20mp 18-21
2 28 29 silver 20 feet 15 seconds 35mp 30-36
3 48 2 gold 90 silver 20 feet 15 seconds 50mp 40-48
4 65 11 gold 80 silver 20 feet 15 seconds 65mp 50-60
5 72 16 gold 70 silver 20 feet 15 seconds 80mp 60-72
6 79 21 gold 60 silver 20 feet 15 seconds 95mp 70-84



Dismiss - All of your summoned creatures within 30 feet are dismissed

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 10 80 copper 3 feet 10 seconds - -



Yin and Yang - Hurls a spinning disc of divination lots through a line of targets.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 10 80 copper 20 feet 8 seconds 10mp 18-21
2 20 10 silver 50 copper 20 feet 8 seconds 15mp 27-32
3 30 36 silver 50 copper 20 feet 8 seconds 20mp 36-43
4 40 1 gold 10 silver 20 feet 8 seconds 25mp 45-54
5 50 3 gold 60 silver 20 feet 8 seconds 30mp 54-64
6 60 8 gold 30 silver 20 feet 8 seconds 35mp 63-75
7 68 13 gold 90 silver 20 feet 8 seconds 48mp 92-110
8 75 18 gold 80 silver 20 feet 8 seconds 56mp 101-121



Hands of Fate - A master of the Hands of Fate can push a target away and knock it down from a distance.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 14 3 silver 20 feet 15 seconds 12mp 20-24
2 28 29 silver 20 feet 15 seconds 16mp 35-42
3 38 90 silver 20 feet 15 seconds 18mp 45-54
4 48 2 gold 90 silver 20 feet 15 seconds 22mp 55-66
5 58 7 gold 10 silver 20 feet 15 seconds 26mp 65-78
6 66 12 gold 50 silver 20 feet 15 seconds 30mp 115-138
7 73 17 gold 40 silver 20 feet 15 seconds 44mp 140-168
8 80 22 gold 30 silver 20 feet 15 seconds 52mp 170-204



Comeback - Allows a fallen ally to bounce back from their loss and revive.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 18 7 silver 80 copper 40 feet 12 seconds 100mp -



Bluff - Escape from danger, dispel a hold status and reduce threat.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 22 13 silver 20 feet 30 seconds 20mp -



Duke of Destiny - Summon a Duke of Destiny. You can only summon 1 Duke of Destiny

Level

Required

Level

Cost to learn Range Cooldown Cost

Length of

Summom

1 24 18 silver 60 copper 3 feet 20 seconds 90mp 4 minutes
2 34 56 silver 50 copper 3 feet 20 seconds 120mp 6 minutes
3

44

Required skill:

Duke of Destiny Lv2

1 gold 80 silver 3 feet 20 seconds 150mp 8 minutes
4

54

Required skill:

Duke of Destiny Lv3

5 gold 10 silver 3 feet 20 seconds 180mp 10 minutes
5

63

Required skill:

Duke of Destiny Lv4

10 gold 40 silver 3 feet 20 seconds 210mp 10 minutes
6

70

Required skill:

Duke of Destiny Lv5

15 gold 30 silver 3 feet 20 seconds 240mp 10 minutes
7

77

Required skill:

Duke of Destiny Lv6

20 gold 20 silver 3 feet 20 seconds 280mp 10 minutes



Sacrifice - Sacrifice a divine soldier to regenerate teammates HP slightly within 30 steps, and dispel a debuff.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Heal

1 28 29 silver 30 feet 10 seconds 43mp 87-104
2 38 90 silver 30 feet 10 seconds 58mp 117-140
3 48 2 gold 90 silver 30 feet 10 seconds 73mp 147-176
4 58 7 gold 10 silver 30 feet 10 seconds 90mp 180-216
5 66 12 gold 50 silver 30 feet 10 seconds 106mp 213-255
6 73 17 gold 40 silver 30 feet 10 seconds 120mp 240-288
7 80 22 gold 30 silver 30 feet 10 seconds 135mp 270-324



Prosperity - Continually heals the target and increases the effectiveness of healing effects.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 32 45 silver 30 feet 2 seconds 45mp -
2 42 1 gold 40 silver 30 feet 2 seconds 66mp -
3 52 4 gold 30 silver 30 feet 2 seconds 90mp -
4 62 9 gold 70 silver 30 feet 2 seconds 117mp -
5 70 15 gold 30 silver 30 feet 2 seconds 144mp -
6 77 20 gold 20 silver 30 feet 2 seconds 171mp -



Divine Resurrection - Revive players during combat.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 32 45 silver 40 feet 5 minutes 120mp -



Divine Order - Order Duke of Destiny to use skill to attack target.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 34 56 silver 50 copper 30 feet 30 seconds 70mp -
2 54 5 gold 10 silver 30 feet 30 seconds 90mp -



Divine Explosion - Explode a Duke of Destiny, cause great damage to targets around and daze them for awhile.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 36 70 silver 30 feet 30 seconds 30mp -
2 71 16 gold 30 feet 30 seconds 80mp 200-240



Divine King - Summon a Divine King. You can only summon 1 Divine King.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 56 6 gold 3 feet 30minutes 200mp 6 minutes
2

64

Requred Skill:

Divine King Lv 1

11 gold 10 silver 3 feet 30 minutes 250mp 8 minutes
3

71

Requred Skill:

Divine King Lv 2

16 gold 3 feet 30 minutes 290mp 10 minutes
4

78

Requred Skill:

Divine King Lv 3

20 gold 90 silver 3 feet 30 minutes 330mp 10 minutes



Divine Taunt - Order Divine King to use skill to draw targets threat.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 56 6 gold 30 feet 45 seconds 60mp -



Divine Retardation - Gather a water bolt, slow targets and reduce 10% physical defense of approaching targets.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 58 7 gold 10 silver - 20 seconds 50mp -



Divine Shock - Order Divine King to use skill to attack target.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 60 8 gold 30 silver 30 feet 2 minutes 100mp -



Divine Focus - Make your next summon spell instant cast

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 62 9 gold 70 silver 30 feet 1 minute 15mp -



Divine Exorcism - Continuously attack targets.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 68 13 gold 90 silver 35 feet 30 seconds 120mp 90-108
2 75 18 gold 80 silver 35 feet 30 seconds 150mp 110-132