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Skill 01 Spirit Charm - Hurls a charm infused with angry spirits that hurts a target. The chill of the grave also lowers its speed for a while.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 1 - 30 feet 2 seconds 13mp 22-26
2 10 80 copper 30 feet 2 seconds 24mp 40-48
3 20 10 silver 50 copper 30 feet 2 seconds 39mp 66-79
4 30 36 silver 50 copper 30 feet 2 seconds 52mp 88-105
5 40 1 gold 10 silver 30 feet 2 seconds 67mp 113-135
6 50 3 gold 60 silver 30 feet 2 seconds 85mp 144-172
7 60 8 gold 30 silver 30 feet 2 seconds 102mp 173-207
8 67 13 gold 20 silver 30 feet 2 seconds 120mp 284-340
9 74 18 gold 10 silver 30 feet 2 seconds 138mp 334-400



Skill 02 Sanguinary Blast - Throws a charm with a furious ghost that explodes against the target, knocks it down, and even dispels a buff.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 2 8 copper 30 feet 15 seconds 23mp 25-30
2 12 1 silver 80 copper 30 feet 15 seconds 47mp 62-74
3 22 13 silver 30 feet 15 seconds 69mp 90-108
4 32 45 silver 30 feet 15 seconds 96mp 125-150
5 42 1 gold 40 silver 30 feet 15 seconds 112mp 157-188
6 52 4 gold 30 silver 30 feet 15 seconds 139mp 195-234
7 61 9 gold 30 feet 15 seconds 166mp 282-338
8 69 14 gold 60 silver 30 feet 15 seconds 192mp 320-384
9 76 19 gold 50 silver 30 feet 15 seconds 204mp 357-428



Skill 03 Hungry Ghosts - Select a target to become an offering for hungry ghosts. After the initial attack, they deal continuous damage to the target for awhile.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 6 40 copper 30 feet 10 seconds 20mp 20-24
2 16 5 silver 80 copper 30 feet 10 seconds 40mp 40-48
3 26 23 silver 80 copper 30 feet 10 seconds 60mp 60-72
4 36 70 silver 30 feet 10 seconds 80mp 80-96
5 46 2 gold 30 silver 30 feet 10 seconds 100mp 100-120
6 56 6 gold 30 feet 10 seconds 120mp 120-144
7 64 11 gold 10 silver 30 feet 10 seconds 140mp 190-228
8 71 16 gold 30 feet 10 seconds 160mp 250-300
9 78 20 gold 90 silver 30 feet 10 seconds 180mp 309-370



Cure Cure - Restores HP and Vigor to an ally. A basic spell for healing the wounded. This skill cannot be used in Soul Form.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Heal

1 8 60 copper 30 feet 2 seconds 30mp 60-72
2 18 7 silver 80 copper 30 feet 2 seconds 50mp 100-120
3 28 29 silver 30 feet 2 seconds 70mp 145-174
4 38 90 silver 30 feet 2 seconds 93mp 195-234
5 48 2 gold 90 silver 30 feet 2 seconds 111mp 245-294
6 58 7 gold 10 silver 30 feet 2 seconds 136mp 300-360
7 66 12 gold 50 silver 30 feet 2 seconds 155mp 505-600
8 73 17 gold 40 silver 30 feet 2 seconds 173mp 550-660
9 80 22 gold 30 silver 30 feet 2 seconds 188mp 600-720



Renew Renew - A series of charms orbits the target, continuously regenerating HP for a brief period of time. This skill cannot be used in Soul Form.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 10 80 copper 30 feet 2 seconds 60mp -
2 20 10 silver 50 copper 30 feet 2 seconds 120 mp -
3 30 36 silver 50 copper 30 feet 2 seconds 180mp -
4 40 1 gold 10 silver 30 feet 2 seconds 240mp -
5 50 3 gold 60 silver 30 feet 2 seconds 300mp -
6 60 8 gold 30 silver 30 feet 2 seconds 360mp -
7 68 13 gold 90 silver 30 feet 2 seconds 420mp -
8 75 18 gold 80 silver 30 feet 2 seconds 480mp -



Skill 05 Nether Recall - Revives target

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 12 1 silver 80 copper 36 feet 10 seconds 100mp -



Skill 04 Umbral Rot - Infects the target with a terrible blight. The target takes damage continuously for awhile. The effects of this skill are cumulative for up to 3 castings (stuck then 3 times).

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 14 3 silver 30 feet 1 second 40mp -
2 28 29 silver 30 feet 1 second 60mp -
3 38 90 silver 30 feet 1 second 80mp -
4 48 2 gold 90 silver 30 feet 1 second 100mp -
5 58 7 gold 10 silver 30 feet 1 second 120mp -
6 65 11 gold 80 silver 30 feet 1 second 140mp -
7 72 16 gold 70 silver 30 feet 1 second 160mp -
8 79 21 gold 60 silver 30 feet 1 second 180mp -



Skill 07 Grim Grit - Empowers yourself or an ally with a dark endurance, increasing their stamina for 30m.


Level

Required

Level

Cost to learn Range Cooldown Cost Effect
1 18 7 silver 80 copper 30 feet 1 second 120mp 6sta
2 38 90 silver 30 feet 1 second 180mp

10sta

3 58 7 gold 10 silver 30 feet 1 second 260mp -
4 71 16 gold 30 feet 1 second 380mp -




Deathknell Death Knell - Inflicts fear on the target for awhile.


Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 22 13 silver 5 feet 30 seconds 50mp -
2 78 20 gold 90 silver 5 feet 30 seconds 70mp -



Netherfield Nether Field - Restores HP for up to 5 targets in the selected area.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Heal

1 24 18 silver 60 copper 30 feet 1 second 125mp 100-120
2 34 56 silver 50 copper 30 feet 1 second 187mp 150-180
3 44 1 gold 80 silver 30 feet 1 second 250mp 200-240
4 54 5 gold 10 silver 30 feet 1 second 312mp 250-300
5 63 10 gold 40 silver 30 feet 1 second 375mp 300-360
6 70 15 gold 30 silver 30 feet 1 second 437mp 350-420
7 77 20 gold 20 silver 30 feet 1 second 500mp 400-480



Skill 06 Plylactery - Preserve target soul to let it revive after death.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1

28 29 silver 30 feet 30 minutes 130mp -



Skill 10 Redemption - Continuously restores the HP of all nearby targets

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Heal

1 32 45 silver 30 feet 30 seconds 320mp 80-96
2 42 1 gold 40 silver 30 feet 30 seconds 400mp 100-120
3 52 4 gold 30 silver 30 feet 30 seconds 480mp 120-144
4 62 9 gold 70 silver 30 feet 30 seconds 560mp 140-168
5 70 15 gold 30 silver 30 feet 30 seconds 640mp 160-192
6 77 20 gold 20 silver 30 feet 30 seconds 720mp 180-216



Soulform Soul Form - You immediately enter Soul Form. In this form, your spell damage can ignore the targets MR. You can use Soul Form again to leave it.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 36 70 silver - 2 seconds 10mp -
2 56 6 gold - 2 seconds 20mp -



Wailingbell Wailing Bell - Continuoulsy attacks targets in an area. It requires Soul Form.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 40 1 gold 10 silver 30 feet 3 seconds 200mp 40-48
2 50 3 gold 60 silver 30 feet 3 seconds 250mp 50-60
3 60 8 gold 30 silver 30 feet 3 seconds 300mp 60-72
4 66 12 gold 50 silver 30 feet 3 seconds 350mp 85-102
5 73 17 gold 40 silver 30 feet 3 seconds 400mp 95-114
6 80 22 gold 30 silver 30 feet 3 seconds 450mp 105-126


Skill 08 Absorb Soul - Absorbs a corpse's soul to raise your max HP for awhile. This does not work with targets more than 20 levels below you.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 42 1 gold 40 silver 30 feet 15 seconds 100mp -


Curse Curse - Curses the target, inflicting damage when it attacks you.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 46 2 gold 30 silver 30 feet 30 seconds 50mp -
2 64 11 gold 10 silver 30 feet 30 seconds 60mp -



Heartofdarkness Heart of Darkness - Inflicts fear on targets in selected area for awhile. The effect is dispelled if they are attacked. It requires Soul Form.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 52 4 gold 30 silver 30 feet 1 minute 100mp -



Darkconsumption Dark Consumption - Reduces resistance of all targets in selected area. It requires Soul Form.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 56 6 gold 30 feet 20 seconds 100mp -



Worldofruin World of Ruin - Sets a bell to damage up to 5 targets nearby. If a target struck by World of Ruin is under the effect of Hungy Ghosts, they will be stunned for 3 seconds.

Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 62 9 gold 70 silver 30 feet 10 seconds 100mp 200-240
2 75 18 gold 80 silver 30 feet 10 seconds 120mp 240-288



Cripple Cripple - Reduces the attributes of all enemies. It requires Soul Form.


Level

Required

Level

Cost to learn Range Cooldown Cost

Base Physical

Damage

1 68 13 gold 90 silver 30 feet 2 seconds 100mp -
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